Stands

A Bizarre Run D4C: Moves, Awakening and Rolls

A Bizarre Run D4C uses Flag Slam, Clone, Counter Maximus and Dimension Warp in the developer showcase, alongside an E-key barrage. Obtain it through an offered starting choice or reset your Stand and use another arrow. The showcase describes two eight-second clones, an enhanced explosive clone attack and a warp lasting up to ten seconds.

What the developer confirmed about D4C

Chrollo's D4C developer showcase identifies the Stand as Dirty Deeds Done Dirt Cheap and explains its main abilities, enhancement and awakening. The earlier release overview said D4C would arrive one day after the initial release, while the showcase says the game launched the previous day and D4C was being added that day. Those statements describe a release sequence, rather than conflicting promises that every Stand was available at the same moment. The showcase says D4C has four moves with enhanced variations, then also describes an E-key barrage.

Accordingly, the four named moves below should not be confused with a claim that the barrage is one of those four slots. The transcript provides no complete current keybind list, so only the barrage's stated E input is reproduced here. This is a guide to the supplied developer explanation, not a report from a fresh gameplay test. Where the developer calls an attack powerful or useful for a combo, that is the developer's assessment rather than a measured ranking.

Developer-described actionPractical role in the showcase
E barrageA quick attacking sequence.
Flag SlamStrikes with the flag without knocking the target away.
CloneTwo temporary allies attack the target and can be destroyed.
Enhanced CloneThrows an alternate version of the opponent into an explosion.
Counter MaximusResponds to an incoming hit with a barrage and knockback.
Dimension WarpConceals the player in another dimension, with early cancellation.

How to get D4C with arrows and resets

According to the showcase, the first-time introduction offers a choice of three arrows, and D4C can appear among those choices. The developer describes seeing it there as lucky, but gives no numerical chance or guaranteed starting option. Therefore, the starting selection is an opportunity to obtain D4C, not a promise that every new account will see it. If D4C does not appear, the developer directs players to look for arrows and reset items while racing.

The supplied transcript renders the reset item's name as “ROA,” while players may search for “Roka”; its stated function is to remove the current Stand before another arrow roll. Use the reset item first and an arrow afterward, following the sequence in the showcase. The release overview supplies more context for that search: reset items appear in race terrain, and Stand Arrows are specifically mentioned during stage two. The later D4C video tells players to watch the terrain during every stage, but does not establish a detailed item distribution for each stage.

Barrage and Flag Slam

The developer describes pressing E to use a barrage for a quick sequence of damage. The explanation presents it as usable without first constructing a complicated combo, but does not give hit counts or a damage total. Treat that as the intended role of the attack, rather than evidence of a guaranteed uninterrupted sequence against every opponent. Flag Slam summons D4C with a United States flag and brings the flag down onto the opponent.

The developer specifically says this move does not knock players away and highlights that behavior as useful for extending a combo. That is the meaningful distinction in the source: it describes keeping the opponent nearby, without documenting an exact follow-up window. A practical way to evaluate the move is to observe where the target ends up and when another action becomes available. That is a suggested test based on the developer's explanation, not an additional confirmed property.

Clone and its enhanced variation

Clone brings in two alternate-world clones that follow the player and fight alongside them. The showcase says they immediately attack the target and remain for eight seconds. It also warns that a few punches can destroy them, which means the advertised duration should not be treated as guaranteed survival in a fight. When enhanced, the move changes to an attack involving a version of the opponent from another world.

The developer describes throwing that counterpart toward the enemy and producing an explosion with high damage. No numerical explosion radius, damage value or confirmed defensive interaction is supplied. The normal and enhanced descriptions therefore serve different purposes in the showcase: temporary fighting companions in one case, and an explosive counterpart attack in the other. Do not assume the enhanced version also leaves two helpers active for eight seconds, because the transcript does not say that.

Counter Maximus and Dimension Warp

Counter Maximus begins with a taunt intended to invite an opponent's hit. When the counter triggers, D4C appears and retaliates with a short barrage that sends the opponent away. The source explains that sequence without specifying which attacks activate it or how long the counter window stays open. Dimension Warp uses the flag to send the player into another dimension, where the developer says other people cannot see them.

The stated maximum duration is ten seconds, and the player can cancel it earlier. The showcase suggests approaching enemies or gaining distance while low on health as possible uses. Invisibility in that description should not be expanded into an unverified claim of complete invulnerability. The transcript does not settle whether environmental hazards, ongoing effects or every attack can affect a warped player.

Enhancement and awakening are separate systems

The developer defines enhancement as a state with a cooldown that raises the damage of moves and unlocks special variations for some abilities. The enhanced Clone attack is the concrete example described in the D4C showcase. The source does not give an enhancement damage multiplier, duration or cooldown length. Awakening is introduced separately, after the four named moves.

According to the developer, dealing sufficient damage fills an awakening bar, after which an activation cutscene can play. The supplied spoken explanation does not provide a numerical charge requirement or a full description of every effect that follows the cutscene. For that reason, enhancement and awakening should not be treated as interchangeable labels. It also supplies no verified claim that D4C has an additional evolution or a particular named upgraded form.

Codes, rankings and what to verify next

At the end of the showcase, the developer mentions the code D4C in connection with a Stand Arrow and the reset item. That does not mean entering the code directly grants the D4C Stand, because the same video describes obtaining the Stand through arrow choices and rolls. The material supports explaining D4C's intended tools, but it does not establish a tested tier position or an unavoidable one-shot combo.

Before spending reset items, compare the current move descriptions with the showcase and check which version of the game an announcement describes. Keep the eight-second clone duration and ten-second warp duration attributed to the developer showcase until current gameplay confirms them. The live Roblox listing is now labelled [D4C].

Version and verification note

Checked November 8, 2026 against the developer's D4C explanation and the current Roblox listing; the timings above belong to that showcase. Current damage, cooldowns, complete move inputs, defensive interactions, enhancement/awakening details, spawn rates, roll odds and code redemption remain unverified. Dimension Warp's invisibility does not establish invulnerability, and the showcase does not provide a comparative tier grade.

Sources